
15+ years shipping games, apps, web, AI and a few things in between. I help you navigate new tech, build things that work and figure out what you actually need. All that time means I've made most of the mistakes already. You get to skip those.
Dutch developer, designer and creative technologist. I've shipped iOS and Android apps and games, Unity builds, websites, NFT projects (fun while it lasted), an AI persona, a novella and a movie currently in production.
Designer, developer, certified overthinker. I understand every layer of a product — from the first sketch to the last deploy — and I can explain any of it without the buzzword bingo.
No fluff, no bullshit — just practical expertise from someone who's actually shipped stuff.
New platform, new workflow, new buzzword — whatever's on your radar. I help you cut through the hype, figure out what's real and actually get it working.
From mobile apps to browser games to blockchain contracts. If it runs on something, there's a good chance I've built something for it.
Designer who actually codes and edits. From sketch to end product — asset creation, motion, audio, video, the whole pipeline.
Some highlights.

Fully AI-generated character — beautiful blonde, daily dad jokes. Turns out people love that.

Presentation movie for a high-profile school institute — AI-assisted, Premiere editing, lipsynced voices, animated graphics.

Co-written with AI tools — practical proof that the workflow works, not just a theory about it.

Full feature film in production using AI throughout the pipeline. Yes, a whole movie. One person. Why not. Watch this space.

NFT creation, custom smart contracts and a Windows game with wallet integration. Small successes during a wild ride with real on-chain experience.

Unity-based games and interactive simulations for Windows. Some with actual players and everything.

Native and cross-platform titles shipped to the App Store and Google Play.

Browser-based games that reached millions of players worldwide before Flash's (very public) sunset.

Where it all started. Featured on an Amiga Format cover disk and in other magazines — before most people had heard of indie dev.
Got a project, a question, or just a vague feeling that tech could do more for you? Drop me a line. I respond fast and I don't bite.